Tuesday, August 21, 2012

PCC3 update

Working on My pcc final. did most of the work this last weekend. 




Wednesday, August 8, 2012

Dragon animation from Iliana

Just thought I would put this out there. Friend of mine has a blog and she animated the dragon I built awhile back.

http://illantin.blogspot.com/2012/08/dragon-animation.html

Thursday, July 26, 2012

Getting close!

A Few High Rez updates. I'm just tweaking details and I will have renders up in the next few hours. Turn in is almost ready. Then its back to work and Monday is the start of PCC3. Two months and I will have finished my degree at FS. Then with any luck on to my next Job.  






Saturday, July 14, 2012

Quad_retop

fixed the back head and feet, should be ready now.



Friday, July 13, 2012

Tuesday, June 26, 2012

quick sculpt not sure if I will go any where with it.


Friday, June 22, 2012

Playing with shape on the PCC1 Character. 




Monday, June 18, 2012

So this is the final block when it comes to this model. Out side of high frequency work and some cloth changes here is the model. Now I'm Re topping and heading into high frequency detail and pose/lighting.



Tuesday, June 12, 2012

Better update with more done on the clothing and working on props should be ready for high frequency detail by tomorrow morning.



more changes and some props.


Saturday, June 2, 2012

Just started work on the wrinkles while sitting at pep boys waiting for my truck to get fixed.



Saturday, May 12, 2012

Monday, April 30, 2012

Thursday, April 26, 2012

IR Baboon is done, a little over 2 labs total to sculpt, retop, UV, and hand it off to the rigger. ^__^ was a fun quick project. next is a little squid dude for Shae.

Sunday, April 22, 2012

Sadly due to many distractions I didn't get as far as I wanted but I sculpted and retoped I.R. Baboon tonight in labs. should be ready for Mr.Roberts to rig tomorrow night. And Bre has been playing with toon materials in maya so she should have a field day with this ^__^





Sunday, April 15, 2012

high rez work.

Just working on a bit of high rez muscle and skin




Wednesday, February 15, 2012

Oi! 36 hours working...I think Im going nuts because I'm not tired?

Tuesday, February 14, 2012

Dragon Update

Was working on the high rez this evening. Scales,Skin,Etc. And screen grabbed in a brass texture #1 because it shows of the depth pretty good and #2 it just looks cool. ^__^








Monday, February 13, 2012

30 min Speed sculpt - not sure why but I have been feeling sea creatures.


Wednesday, February 8, 2012

another speed sculpt to warm up for the day. from 9:10-9:40. Was feeling a sea creature.

Tuesday, February 7, 2012

Monday, January 30, 2012

Latest update, just working with membrane in zbrush and now building a low poly for the VFX blocking